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| '_ \| '_ \| |/ _ \ / _` |
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|_| ...2022-12-23 |___/
I'm not a luddite! I'm an alternate-timeline technophile!
New tech sucks for the opposite reason old tech did
* Software used to be delivered on cassette-tape, floppy disk or ROM cartridge.
- If your brand-new game or program had a bug, tough luck..
* Now software is downloaded on-demand, or is running partly or entirely hosted
by the software provider.
+ If there's a bug, it can get fixed easily, with an automatic update or even
totally seamless while you're using it!
Back then, if the stuff you got was great, fear not, it stays that way forever.
Now, if you really enjoy the _current_ version of something, tough luck,
it may change or disappear at any time.
incredibly strong when your stuff is going to be physically manufactured,
when it's off to the factory to be written in ROM or stamped on CDs or written
to floppies, and then sent out to customers, once and for all.
There's very little incentive to get it right when you can always fix it later
or "see how much of a problem it really is".
There's very little incentive to keep it beautiful and good after the initial
inrush of cash from new purchases. But there's a new incentive to explore
alternative ways of generating profit from that product you already got
paid for.. So you'll add seasons, and "passes" and in-game purchases and
There's a strong incentive to make a full-price "base game" and
intently cripple it so you can sell DLCs and "ultimate" editions later.
even worse, "movement" decides they don't like the content you put in
(and that people paid for already!) so you'll censor the product post-sale.
still paying to keep some required online infrastructure online.. How long will
you do that for anyway? You might decide that keeping all those old files
available for download is not profitable, or that your "users" need to migrate
their logins to some new online platform to be able to access the product they
Movies: LaserDisc for old stuff, non-copy protected downloadables for new stuff.
Music: CD's or vinyl, and flac files locally stored.
Games: Physical media for older stuff (where it will actually work without a
release-day software update!), for new stuff, I prefer non-drm releases like
can be found on gog.com, for the rest, I treat it as a rental, and hate it.
Hardware: I avoid "smart" things where I can, I don't need my fridge to
go online, I don't need my washer to talk to my phone. Go away.
I don't put anything online that does not inherently have to.
I'll skip any games console that does not work purely offline, I gues Ps4 is
the last one?