Yesterday I lost a file, but I only found out today, basically, I has the code
mounted into a docker ( -v /localpath:/dockerpath ) container that is setup with
all the dev tools I need. But I edit the files in VSC in /localpath. Yesterday,
VSC complained that a file that was open was not found.. I wrote it off,
thinking that it didn't matter since surely the file was still in the fs, and
VSC must have dropped the ball somehow. But today I discovered that the file was
indeed long gone, so long gone that grepping through the disk didn't come up
with it (I searched for a variable name I knew I had used only in that file).
So it had been overwritten.. It was a few hours of work. Then this afternoon,
I committed code, from within the docker container, with git, and all was good.
Then I did git commit -a --amend (I know -a was not needed here, but shouldn't
have hurt anything, since there were no changes), to add a TODO to the commit
message so I knew what to start with tomorrow.. Well, it basically went into
a merge conflict with a previous version of that file!! This happened right
after a successful commit! There's no way git could have been in a weird state.
VSC was open and reflected the change instantly, not leaving me any option to
"use the editors version" of those files.. They had been changed on disk..
I don't know what's going on, but I suspect that VSC on the local path, and
docker do not play well together. Tomorrow I will copy the (marked) files out,
and try to do git rebase --abort, I fear that I will be left with the prevous
change, and not what I committed just before it went south.
I thought about spending the evening migrating those last two services to my
new server, but I don't have the energy, I'm drained, and annoyed at having my
files chewed up at work. So I will boost my ego a bit by answering some stack
overflow questions, and then I'll waste some time streaming Hotline Miami 2.
This game is really good, but it's much more buggy than the first game, and
the visuals are not as nice.. The store and levels also feel a bit forced,
I especially do not care for the levels where you are forced to used certain
weapons and can not pick up what drops. But well, it's still really good!
I think I will go offline a bit earlier today and read "We".
- OUT